<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5893031</id><updated>2011-12-14T21:35:33.794-05:00</updated><category term='simulations'/><category term='eToys'/><category term='education'/><category term='online education'/><category term='education music interactive'/><category term='role play'/><category term='brainstorming'/><category term='Classmates PC'/><category term='schools'/><category term='XO computer'/><category term='SmartMusic'/><category term='programming'/><category term='Squeak'/><category term='Scratch'/><category term='games'/><category term='knowledge mapping'/><category term='LOGO'/><category term='online publishing'/><category term='iCM'/><category term='interface design'/><category term='teaching'/><category term='No Child Left Behind Act'/><title type='text'>Knowledge Environments</title><subtitle type='html'>Best practices in educational technology.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://knowledgeenvironments.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://knowledgeenvironments.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Emiliano De Laurentiis</name><uri>http://www.blogger.com/profile/15014929295403813682</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp2.blogger.com/_nsQnLiooitM/SJj27IxkgsI/AAAAAAAAABM/lFzMrmqw5IU/S220/Emiliano.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>22</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5893031.post-3762819096544740647</id><published>2008-09-01T13:05:00.005-04:00</published><updated>2008-09-02T20:34:40.016-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='SmartMusic'/><category scheme='http://www.blogger.com/atom/ns#' term='education music interactive'/><title type='text'>Getting Smart with SmartMusic</title><content type='html'>SmartMusic is a music rehearsal tool. It is one of the best examples of the use of computers for education, illustrating some major advantages of computers for education which are:&lt;br /&gt;&lt;br /&gt;• Provide graduated exercises according to level of ability.&lt;br /&gt;• Evaluate the student and provide very specific feedback about the student's performance.&lt;br /&gt;• Assist the student by providing some form of active coaching.&lt;br /&gt;• Plot a direction for student growth and improvement.&lt;br /&gt;&lt;br /&gt;SmartMusic "listens" to the student's performance via a microphone connected from the instrument to your computer. The piece's musical notation is displayed on the screen as you play. Then, at the end of the piece, SmartMusic displays note-by-note feedback about whether the note was at pitch and whether it was played on tempo. Furthermore, SmartMusic will accompany the student and, like a good human accompanist, will modify its own playing to adjust for the speed at which the student is playing.&lt;br /&gt;&lt;br /&gt;SmartMusic contains exercises with feedback for almost any level of play for classical music, popular tunes, and even jazz. It supports over 30 musical instruments, including voice.&lt;br /&gt;&lt;br /&gt;SmartMusic is activated as a subscription service but the software is downloaded to your computer, so constant Internet access is not required to play. The Internet is used to verify the subscription, though, and SmartMusic automatically downloads any sheet music you have requested. &lt;br /&gt;&lt;br /&gt;Although an excellent program, SmartMusic does lack a tutorial feature. It assumes, I suppose, that the student is receiving theoretical and basic instruction from a human instructor. This is not the best assumption to make particularly since theory can sometimes be ignored in lieu of practice time. A future tutorial feature, would, I think, be welcome both by institutional students as well as lifelong learners such as myself.&lt;div class="blogger-post-footer"&gt;&lt;script type="text/javascript"&gt;&lt;!--
google_ad_client = "pub-7464845819442338";
google_ad_width = 728;
google_ad_height = 90;
google_ad_format = "728x90_as";
google_ad_type = "text_image";
google_ad_channel = "";
//--&gt;&lt;/script&gt;
&lt;script type="text/javascript"
  src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;
&lt;/script&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5893031-3762819096544740647?l=knowledgeenvironments.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://knowledgeenvironments.blogspot.com/feeds/3762819096544740647/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5893031&amp;postID=3762819096544740647' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/3762819096544740647'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/3762819096544740647'/><link rel='alternate' type='text/html' href='http://knowledgeenvironments.blogspot.com/2008/09/getting-smart-with-smartmusic.html' title='Getting Smart with SmartMusic'/><author><name>Emiliano De Laurentiis</name><uri>http://www.blogger.com/profile/15014929295403813682</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp2.blogger.com/_nsQnLiooitM/SJj27IxkgsI/AAAAAAAAABM/lFzMrmqw5IU/S220/Emiliano.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5893031.post-7174924983403305296</id><published>2008-08-07T21:25:00.006-04:00</published><updated>2008-08-07T22:25:28.223-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='education music interactive'/><title type='text'>Pandora Radio in music education</title><content type='html'>Every so often I find something that is just absolutely remarkable. My current find is &lt;a href="http://www.pandora.com"&gt;Pandora Radio&lt;/a&gt;. This is more than just another online radio. Pandora Radio finds music that you like according to the characteristics of music that you listen to. It learns your preferences and it delivers music based on a complex musical DNA.&lt;br /&gt;&lt;br /&gt;The developers of Pandora Radio (&lt;a href="http://en.wikipedia.org/wiki/Music_Genome_Project"&gt;Music Genome Project®&lt;/a&gt;) have analyzed thousands of songs and rated them on up to 500 different attributes. This genome defines the specific characteristics of the music. In Pandora Radio you create your own "stations." The station may be the name of an artist, a musical genre, an album, a composer, etc. The station will play that artist and other artists whose music has similar characteristics. The result is an uncannily accurate and custom radio station. This is what Artificial Intelligence was meant to be. It is a great way to discover new music (There are convenient links to online stores where you can buy the music. I use Pandora Radio on an iPhone which links to iTunes, of course).&lt;br /&gt;&lt;br /&gt;Educators can use Pandora Radio by having students listen to different music and try to determine what characteristics certain songs have in common. I do not know if the people who run the &lt;a href="http://www.pandora.com/mgp"&gt;Music Genome Project®&lt;/a&gt; would share the characteristics that they use, but perhaps they would be willing to share just enough for educational purposes. Learn more about the &lt;a href="http://en.wikipedia.org/wiki/Music_Genome_Project"&gt;Music Genome Project®&lt;/a&gt; in WikiPedia.&lt;br /&gt;&lt;br /&gt;Next, I have another music project to talk about.&lt;div class="blogger-post-footer"&gt;&lt;script type="text/javascript"&gt;&lt;!--
google_ad_client = "pub-7464845819442338";
google_ad_width = 728;
google_ad_height = 90;
google_ad_format = "728x90_as";
google_ad_type = "text_image";
google_ad_channel = "";
//--&gt;&lt;/script&gt;
&lt;script type="text/javascript"
  src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;
&lt;/script&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5893031-7174924983403305296?l=knowledgeenvironments.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://knowledgeenvironments.blogspot.com/feeds/7174924983403305296/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5893031&amp;postID=7174924983403305296' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/7174924983403305296'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/7174924983403305296'/><link rel='alternate' type='text/html' href='http://knowledgeenvironments.blogspot.com/2008/08/pandora-radio-in-music-education.html' title='Pandora Radio in music education'/><author><name>Emiliano De Laurentiis</name><uri>http://www.blogger.com/profile/15014929295403813682</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp2.blogger.com/_nsQnLiooitM/SJj27IxkgsI/AAAAAAAAABM/lFzMrmqw5IU/S220/Emiliano.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5893031.post-3119446671086146105</id><published>2007-12-24T00:20:00.000-05:00</published><updated>2008-01-13T13:33:09.947-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='simulations'/><category scheme='http://www.blogger.com/atom/ns#' term='eToys'/><category scheme='http://www.blogger.com/atom/ns#' term='programming'/><category scheme='http://www.blogger.com/atom/ns#' term='XO computer'/><title type='text'>Review of the XO computer</title><content type='html'>I have, at one time or another, owned every computer model ever made - from the TRS-80 and Commodore PET computers, to computers that run DOS and/or Windows, to the Apple e-mate and the Macintosh. As an educational technologist, if it had educational potential I tried it. So it is with great enthusiasm that I am reviewing the XO computer from &lt;a href="http://www.laptop.org/en/index.shtml"&gt;One Laptop per Child (OLPC)&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;In the next few paragraphs I will make my case for why this is the most evolved platform ever produced for education. &lt;br /&gt;&lt;br /&gt;I won't bore you with all of the hardware specs. You can get those on the &lt;a href="http://www.laptop.org/laptop/"&gt;XO Web site&lt;/a&gt;. What is important to note is that from a usability point of view this is an immensely functional computer. It boots up rapidly (faster than Windows or a Mac) and it switches neatly between Activities (in the XO world, programs are called Activities). It multi-tasks, so you can have multiple programs running simultaneously. I pushed it to the limit with about 6 applications running at the same time. Generally I can imagine a child running 4 or 5 at a time - chat, the browser, a word processor, and a music program, for example. The speed of any application was more than adequate. It did not even test the patience of my frenzied adult friends!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Greatest hardware benefit: &lt;/span&gt;At 1200 x 900 pixel resolution and 200 dots per inch the screen resolution rivals that of my Macintosh laptop and even beats the iPhone (just to put it into perspective). So even though the screen is only 7 inches measured diagonally it holds a good deal of information and is easy to read.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;A hardware weakness: &lt;/span&gt;The main weakness is the keyboard. It is covered by a waterproof sheath which makes it impervious to spills. This is nice except that it makes it less responsive than traditional keys. This really only affects typing activities - not drawing, programming, etc. and I believe that its benefits outweigh the disadvantages. In a future version of the XO I would like to see the keyboard eliminated and replaced by a touch screen similar to the iPhone. Now getting that down to $100.00 will be a challenge! Another solution to keyboard responsiveness would be if somehow the sensitivity of the keyboard could be adjusted via software. If the keyboard had a lighter touch I imagine that typing speed would improve considerably.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;The user interface: &lt;/span&gt;Finally someone has moved us away from the desktop interface! The desktop metaphor, invented by Xerox and adopted by Apple and by Microsoft, has been useful because it allowed people to understand computers when computers were very new. Nevertheless this metaphor has major flaws. One such flaw is that the concept of embedded folders still eludes many users. In real life people simply do not place folders within folders! The XO has eliminated the idea of folders and/or of directories.&lt;br /&gt;&lt;br /&gt;The XO re-invents the human-computer interface. All computer programs are called Activities. Activities and data are not separated so when you open a document the application automatically loads. When you stop the document, your work is automatically saved and the application that runs it quits. In the meantime, the Journal records every thing you do so you can return to any document at any time by simply clicking on the line item that represents what it is that you were doing.&lt;br /&gt;&lt;br /&gt;Your main interface to the XO is the Home page which shows your custom avatar, currently operating Activities, battery life, and the network you are connected to. At the bottom of the screen an Activities bar  shows all the Activities that are available to you. It is ultimately simple and understandable. There are no application folders or files to worry about. If you want to find a document, you just go to the Journal and search for an Activity by typing its name, a portion of its name, or a keyword that you yourself entered. It is as easy as searching in Google.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Activities&lt;/span&gt;: The XO is student-centered. It focuses on things that children will want to do, thus all applications or documents are just called Activities. The user finds an Activity and runs it.  All Activities are designed with some form of collaboration in mind. Children can, with a simple click, write and edit a document together, share Internet bookmarks, chat, and much more. Activities are designed to allow students to participate in the creation process. The XO includes powerful tools for users to create their own simulations and programs taking learning to a whole new level of creative thinking and problem solving.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Software weaknesses: &lt;/span&gt;A great computer begets greater usage which begets the need for more memory and better search tools. I can see the need for a way to globally eliminate un-needed Activities. There are still a number of rough edges in the software. For example, there is no system-wide control panel, unless you use the built-in Linux control panel, and some applications have un-expectantly quit on me. On the other hand the system itself has never crashed and I haven't lost anything. This is an amazing computer in a small package!&lt;div class="blogger-post-footer"&gt;&lt;script type="text/javascript"&gt;&lt;!--
google_ad_client = "pub-7464845819442338";
google_ad_width = 728;
google_ad_height = 90;
google_ad_format = "728x90_as";
google_ad_type = "text_image";
google_ad_channel = "";
//--&gt;&lt;/script&gt;
&lt;script type="text/javascript"
  src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;
&lt;/script&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5893031-3119446671086146105?l=knowledgeenvironments.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://knowledgeenvironments.blogspot.com/feeds/3119446671086146105/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5893031&amp;postID=3119446671086146105' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/3119446671086146105'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/3119446671086146105'/><link rel='alternate' type='text/html' href='http://knowledgeenvironments.blogspot.com/2007/10/review-of-xo-computer.html' title='Review of the XO computer'/><author><name>Emiliano De Laurentiis</name><uri>http://www.blogger.com/profile/15014929295403813682</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp2.blogger.com/_nsQnLiooitM/SJj27IxkgsI/AAAAAAAAABM/lFzMrmqw5IU/S220/Emiliano.jpg'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5893031.post-3617910501071494979</id><published>2007-11-29T18:57:00.000-05:00</published><updated>2007-12-07T10:48:14.273-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='simulations'/><category scheme='http://www.blogger.com/atom/ns#' term='eToys'/><category scheme='http://www.blogger.com/atom/ns#' term='Classmates PC'/><category scheme='http://www.blogger.com/atom/ns#' term='education'/><category scheme='http://www.blogger.com/atom/ns#' term='XO computer'/><category scheme='http://www.blogger.com/atom/ns#' term='LOGO'/><title type='text'>The XO Computer or Classmates PC?</title><content type='html'>What is the difference between the &lt;a href="http://www.laptopgiving.org/en/explore.php"&gt;XO&lt;/a&gt; computer and other computers, particularly its chief rival, the Classmates PC? It comes down to software and to the model of education that you aspire to.&lt;br /&gt;&lt;br /&gt;Here are some key educational features of the XO computer:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;The XO has a complete collaborative environment. This means that in any application students can work together to write poetry, to edit a document, or to design a presentation. They can do this over the Internet or over the built-in mesh network. This is a superior project-oriented model of education compared to the inferior didactic model that is still in use in most schools and that the other computers do not attempt to change.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;The XO represents freedom from hegemony. The XO is built on open standards. It is not an attempt to push any particular OS on the world. While Windows will, apparently, be available as an add-on flash memory module for the XO in 2008, the XO is still mainly about learning, not about indoctrinating students in office software.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;The XO is an ideas laboratory! This is the most important element of the XO. The XO has eToys and LOGO built in. eToys and LOGO are powerful computer languages that students can use to experiment with ideas and to discover concepts rather than having concepts spoon fed to them. A knowledgeable teacher can  guide a student to discover concepts in mathematics, science,  language, social studies, and more. Yet, this is the crux of it - how many teachers are there who can operate in this more creative, project-oriented mode? It requires training, time, and resources. I suspect that more international teachers will have these resources than teachers in the United States.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;The XO is internationally-sensitive. Networking on the XO works even without the Internet. Battery life is 6 to 24 hours, not just the 4 hours of the Classmates PC. The XO will operate in full sunlight. It has a high-res screen suitable for reading. It is water and dust resistant. These are all features that very few computers can compete with at any price.&lt;/li&gt;&lt;/ul&gt;The XO computer is an educational computer that empowers the child. The Classmates PC is a cheap Windows machine with Office that puts power in the hands of the teacher (without adding anything to the educational equation).&lt;br /&gt;&lt;br /&gt;It is a shame that Intel decided to compete with the XO computer because in doing so they diluted the true revolutionary value of the XO. Teachers the world over need to see and understand how truly different the educational model that the XO espouses is from the rest of the world. It is a model championed by &lt;a href="http://wiki.squeak.org/squeak/378"&gt;Alan Kay&lt;/a&gt;, &lt;a href="http://www.papert.org/"&gt;Seymour Papert&lt;/a&gt;, and &lt;a href="http://web.media.mit.edu/%7Enicholas/"&gt;Nicholas Negroponte&lt;/a&gt; - powerhouses in educational thought. That Intel has now partnered with OLPC is good news. Hopefully this will lead to a better XO computer, at a true $100.00.&lt;br /&gt;&lt;br /&gt;Now, if only Apple entered the fray! Any thoughts?&lt;div class="blogger-post-footer"&gt;&lt;script type="text/javascript"&gt;&lt;!--
google_ad_client = "pub-7464845819442338";
google_ad_width = 728;
google_ad_height = 90;
google_ad_format = "728x90_as";
google_ad_type = "text_image";
google_ad_channel = "";
//--&gt;&lt;/script&gt;
&lt;script type="text/javascript"
  src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;
&lt;/script&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5893031-3617910501071494979?l=knowledgeenvironments.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://knowledgeenvironments.blogspot.com/feeds/3617910501071494979/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5893031&amp;postID=3617910501071494979' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/3617910501071494979'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/3617910501071494979'/><link rel='alternate' type='text/html' href='http://knowledgeenvironments.blogspot.com/2007/11/xo-computer-or-classmates-pc.html' title='The XO Computer or Classmates PC?'/><author><name>Emiliano De Laurentiis</name><uri>http://www.blogger.com/profile/15014929295403813682</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp2.blogger.com/_nsQnLiooitM/SJj27IxkgsI/AAAAAAAAABM/lFzMrmqw5IU/S220/Emiliano.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5893031.post-8481808697771972832</id><published>2007-10-24T13:20:00.000-04:00</published><updated>2007-12-06T11:53:40.104-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='simulations'/><category scheme='http://www.blogger.com/atom/ns#' term='eToys'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='Scratch'/><category scheme='http://www.blogger.com/atom/ns#' term='online education'/><category scheme='http://www.blogger.com/atom/ns#' term='education'/><category scheme='http://www.blogger.com/atom/ns#' term='teaching'/><category scheme='http://www.blogger.com/atom/ns#' term='brainstorming'/><category scheme='http://www.blogger.com/atom/ns#' term='programming'/><category scheme='http://www.blogger.com/atom/ns#' term='Squeak'/><category scheme='http://www.blogger.com/atom/ns#' term='LOGO'/><category scheme='http://www.blogger.com/atom/ns#' term='role play'/><title type='text'>Learning and XO - a.k.a. the $100 computer</title><content type='html'>Steve Jobs of Apple, Inc. was once quoted as saying, “We think basically you watch television to turn your brain off, and you work on your computer when you want to turn your brain on.” Unlike pre-Internet media consumers, today’s generation of media consumers are also publishers. They are blogging, producing their own videos and podcasting. They are chatting about the TV they watch, while watching them. It is a far cry from a world that flopped itself on a couch to be mesmerized by the evening’s lineup of electrons. &lt;br /&gt;&lt;br /&gt;Yet this is still not as engaging as writing a computer program. Whether the program is a game, a simulation, or a tool,  the programmer needs to understand the world that is being modeled. For example, if you want to write a game where a cannonball is shot out of a cannon, you have to understand quite a bit about gravity and momentum. Programming is much more engaging and rewarding than just shooting the aliens. I have expanded on this theme in my article &lt;a href="http://www.knowledgeenvironments.com/articles/pdfs/LIP.pdf"&gt;Learning by Interactive Programming (L.I.P.)&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;What does this have to do with the &lt;a href="http://www.laptop.org/"&gt;XO - a.k.a. the $100 computer?&lt;/a&gt; XO comes with a number of very advanced programming environments. The most exciting of these for education are Squeak (a version of SmallTalk), eToys (built in Squeak), and LOGO, of turtle-graphics fame. These languages are student and teacher-friendly. Given what I regard as the inevitable success of the XO, this is exciting news. &lt;br /&gt;&lt;br /&gt;It will mean millions of students potentially learning how to turn their brains on! In future postings I hope to explore for you how these languages work and how they can be used educationally.&lt;div class="blogger-post-footer"&gt;&lt;script type="text/javascript"&gt;&lt;!--
google_ad_client = "pub-7464845819442338";
google_ad_width = 728;
google_ad_height = 90;
google_ad_format = "728x90_as";
google_ad_type = "text_image";
google_ad_channel = "";
//--&gt;&lt;/script&gt;
&lt;script type="text/javascript"
  src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;
&lt;/script&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5893031-8481808697771972832?l=knowledgeenvironments.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://knowledgeenvironments.blogspot.com/feeds/8481808697771972832/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5893031&amp;postID=8481808697771972832' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/8481808697771972832'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/8481808697771972832'/><link rel='alternate' type='text/html' href='http://knowledgeenvironments.blogspot.com/2007/10/learning-and-xo-aka-100-computer.html' title='Learning and XO - a.k.a. the $100 computer'/><author><name>Emiliano De Laurentiis</name><uri>http://www.blogger.com/profile/15014929295403813682</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp2.blogger.com/_nsQnLiooitM/SJj27IxkgsI/AAAAAAAAABM/lFzMrmqw5IU/S220/Emiliano.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5893031.post-724426593482608061</id><published>2007-04-20T12:52:00.000-04:00</published><updated>2007-08-29T16:01:48.798-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='simulations'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='online education'/><category scheme='http://www.blogger.com/atom/ns#' term='education'/><category scheme='http://www.blogger.com/atom/ns#' term='online publishing'/><category scheme='http://www.blogger.com/atom/ns#' term='brainstorming'/><category scheme='http://www.blogger.com/atom/ns#' term='role play'/><title type='text'>Playing To Learn</title><content type='html'>What is play? It is an activity that does not have real life consequences. Play is often regarded as being just for amusement but in reality play is a simulation of life, except that it does not hold the dire consequences of life. For example, a shooting game does not kill real people. A financial game does not lose real money. &lt;br /&gt;&lt;br /&gt;This is not to say that playing is not important. In fact, it is essential for learning. Play is a safe place to try out new skills and to explore new ideas. It is how animals learn how to hunt without getting eaten in the process, and it is how children develop ways in which to interact with their peers through role play. &lt;br /&gt;&lt;br /&gt;The careful selection of games is important to teach people new skills. Parents and teachers should consider games carefully as a way to develop skills. Business trainers should consider games as the means to develop business skills and as a way to brainstorm for new ideas.&lt;br /&gt;&lt;br /&gt;In order for play to work, particularly with adults, the atmosphere must be one of acceptance. The user must feel free to allow his or her imagination to roam free and to be immersed in the game. Judgement must be suspended because, as important it is for the game player to be free of physical consequences, the user must also be free of limiting peer pressure. In such an environment, games can truly be vehicles for learning new skills and as catalysts for new ideas.&lt;div class="blogger-post-footer"&gt;&lt;script type="text/javascript"&gt;&lt;!--
google_ad_client = "pub-7464845819442338";
google_ad_width = 728;
google_ad_height = 90;
google_ad_format = "728x90_as";
google_ad_type = "text_image";
google_ad_channel = "";
//--&gt;&lt;/script&gt;
&lt;script type="text/javascript"
  src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;
&lt;/script&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5893031-724426593482608061?l=knowledgeenvironments.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://knowledgeenvironments.blogspot.com/feeds/724426593482608061/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5893031&amp;postID=724426593482608061' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/724426593482608061'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/724426593482608061'/><link rel='alternate' type='text/html' href='http://knowledgeenvironments.blogspot.com/2007/04/playing-to-learn.html' title='Playing To Learn'/><author><name>Emiliano De Laurentiis</name><uri>http://www.blogger.com/profile/15014929295403813682</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp2.blogger.com/_nsQnLiooitM/SJj27IxkgsI/AAAAAAAAABM/lFzMrmqw5IU/S220/Emiliano.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5893031.post-514472947573100727</id><published>2007-03-30T13:41:00.000-04:00</published><updated>2007-03-30T13:45:56.698-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='online education'/><category scheme='http://www.blogger.com/atom/ns#' term='education'/><category scheme='http://www.blogger.com/atom/ns#' term='teaching'/><category scheme='http://www.blogger.com/atom/ns#' term='schools'/><title type='text'>Differentiated Learning</title><content type='html'>The question of how we can improve our schools is a perennial one. &lt;br /&gt;&lt;br /&gt;Some statistics seem to indicate that the Unites States' educational system needs a major overhaul. In a recent interview, Representative Bart Gordon (Tennessee 6th District), Chairman of the House Committee on Science and Technology, was quoted as saying that 50% of U.S. high school seniors are not proficient in math. He states that U.S. students score near the bottom of all countries in math and science scores. Only Cyprus and South Africa scored worst. His hypothesis for why U.S. schools score so low is that teachers in the U.S. are not sufficiently proficient in math and science. He says that only 50% of math teachers have a major in, or are certified, to teach math, and that 92% of science teachers in K-12 have neither a certification nor a major degree in science. If these statistics are to be believed, then a solution would be to increase the level of instructional expertise, either by training more teachers, or by somehow attracting professional mathematicians or scientists to teach. Bringing in additional expertise might be a solution.&lt;br /&gt;&lt;br /&gt;On the other hand, do the scores take into account the great cultural, ethnic, and economic diversity that exists in the U.S.?  No other country in the world, not even Russia or China, can claim to have as much diversity and thus, as many challenges, to their educational system. Most every public school in the country has poor and rich children; has children from supportive and abusive families; has children from English literate families or English illiterate ones. This is what this country has to contend with. How can one deal with such diversity? Having more individualized education would be the answer.&lt;br /&gt;&lt;br /&gt;The key word in United States education today is differentiated learning: providing education that takes into account the different learning needs and styles of a diverse population. Whether the problem is low expertise in teaching personnel or the need to have individualized instruction for a diverse student population, how can society pay for such custom instruction?&lt;br /&gt;&lt;br /&gt;The technology exists today to develop virtual experts that are pros at differentiated learning. Although an initial development investment would be required, once developed, such virtual experts would exist indefinitely, requiring only a maintenance cost. I have developed working versions of these virtual experts. Ironically, my biggest customer so far has been China. Will any group in the U.S. have the patience and futuristic foresight to invest in developing more mature versions of this technology?&lt;div class="blogger-post-footer"&gt;&lt;script type="text/javascript"&gt;&lt;!--
google_ad_client = "pub-7464845819442338";
google_ad_width = 728;
google_ad_height = 90;
google_ad_format = "728x90_as";
google_ad_type = "text_image";
google_ad_channel = "";
//--&gt;&lt;/script&gt;
&lt;script type="text/javascript"
  src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;
&lt;/script&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5893031-514472947573100727?l=knowledgeenvironments.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://knowledgeenvironments.blogspot.com/feeds/514472947573100727/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5893031&amp;postID=514472947573100727' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/514472947573100727'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/514472947573100727'/><link rel='alternate' type='text/html' href='http://knowledgeenvironments.blogspot.com/2007/03/differentiated-learning.html' title='Differentiated Learning'/><author><name>Emiliano De Laurentiis</name><uri>http://www.blogger.com/profile/15014929295403813682</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp2.blogger.com/_nsQnLiooitM/SJj27IxkgsI/AAAAAAAAABM/lFzMrmqw5IU/S220/Emiliano.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5893031.post-854839075750021479</id><published>2007-02-18T09:25:00.000-05:00</published><updated>2007-02-18T09:25:08.885-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='online education'/><category scheme='http://www.blogger.com/atom/ns#' term='education'/><category scheme='http://www.blogger.com/atom/ns#' term='online publishing'/><title type='text'>Time Shifting</title><content type='html'>A defining trend in today’s electronic world is time shifting - the ability to receive content at the time of one’s own choosing. For decades we have been locked into other people’s schedules. Live performances, radio shows, TV shows, and movies, all occurred at prescribed times. &lt;br /&gt;&lt;br /&gt;The time-shifting trend caught the media’s attention with TiVo, but now with high-bandwidth Internet we are on the verge of being unshackled from broadcast schedules. We can receive news, listen to music, or watch video whenever we want.&lt;br /&gt;&lt;br /&gt;In education, time-shifting is in its infancy. For the most part, online courses are still tied to schedules and the structure of a school and professor. A completely time-shifted educational experience has yet to emerge yet time-shifting is valuable in order to provide an individualized experience to learning.&lt;div class="blogger-post-footer"&gt;&lt;script type="text/javascript"&gt;&lt;!--
google_ad_client = "pub-7464845819442338";
google_ad_width = 728;
google_ad_height = 90;
google_ad_format = "728x90_as";
google_ad_type = "text_image";
google_ad_channel = "";
//--&gt;&lt;/script&gt;
&lt;script type="text/javascript"
  src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;
&lt;/script&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5893031-854839075750021479?l=knowledgeenvironments.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://knowledgeenvironments.blogspot.com/feeds/854839075750021479/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5893031&amp;postID=854839075750021479' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/854839075750021479'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/854839075750021479'/><link rel='alternate' type='text/html' href='http://knowledgeenvironments.blogspot.com/2007/01/time-shifting.html' title='Time Shifting'/><author><name>Emiliano De Laurentiis</name><uri>http://www.blogger.com/profile/15014929295403813682</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp2.blogger.com/_nsQnLiooitM/SJj27IxkgsI/AAAAAAAAABM/lFzMrmqw5IU/S220/Emiliano.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5893031.post-5876741199679883492</id><published>2007-02-04T22:28:00.000-05:00</published><updated>2007-02-04T22:32:21.028-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='interface design'/><title type='text'>The Elements of Interface Design</title><content type='html'>Good human-computer interface design has been researched by psychologists since the start of personal computing. The &lt;a href=" http://www.parc.xerox.com"&gt;Palo Alto Research Center (PARC)&lt;/a&gt; has been a source of much of this research - not to mention innovations such as Ethernet, the laser printer, and the graphical user interface that predated the Macintosh and Windows.&lt;br /&gt;&lt;br /&gt;The Internet has, for the most part, adopted a scrolling page metaphor for presenting information. In other words, the page scrolls down, from top to bottom, until you come to some logical end. Then there are links to other pages. &lt;br /&gt;&lt;br /&gt;This model has been prevalent until recently when Internet content has begun to include multimedia such as audio, text, and video. It is simply not acceptable to have to scroll down to see a video. So screen design is evolving to a size that is more likely to fit common screen sizes, thus ensuring that important text and video are visible on one screen without requiring to scroll. Examples of such screens include Google Video and YouTube. &lt;br /&gt;&lt;br /&gt;What are the basic elements of good Internet screens design?  Here is a summary of the basic elements.&lt;br /&gt;&lt;br /&gt;1) &lt;b&gt;Use less text.&lt;/b&gt; Present only one thought or concept per screen.&lt;br /&gt;&lt;br /&gt;2) &lt;b&gt;Consistency.&lt;/b&gt; The navigation should be consistent for all pages.&lt;br /&gt;&lt;br /&gt;3) &lt;b&gt;Simplicity.&lt;/b&gt; Put upfront the most essential elements. Subcategories should be available in sub-menus.&lt;br /&gt;&lt;br /&gt;4) &lt;b&gt;Clustered layout.&lt;/b&gt; Ensure that groups of related content are together in a layout that does not require scrolling or searching. For example, any text, video or image that is related to a concept or thought (an article, for example), should fit on a screen without scrolling.&lt;br /&gt;&lt;br /&gt;If you have any thoughts to share on interface design, please do comment on them here.&lt;div class="blogger-post-footer"&gt;&lt;script type="text/javascript"&gt;&lt;!--
google_ad_client = "pub-7464845819442338";
google_ad_width = 728;
google_ad_height = 90;
google_ad_format = "728x90_as";
google_ad_type = "text_image";
google_ad_channel = "";
//--&gt;&lt;/script&gt;
&lt;script type="text/javascript"
  src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;
&lt;/script&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5893031-5876741199679883492?l=knowledgeenvironments.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://knowledgeenvironments.blogspot.com/feeds/5876741199679883492/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5893031&amp;postID=5876741199679883492' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/5876741199679883492'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/5876741199679883492'/><link rel='alternate' type='text/html' href='http://knowledgeenvironments.blogspot.com/2007/02/elements-of-interface-design.html' title='The Elements of Interface Design'/><author><name>Emiliano De Laurentiis</name><uri>http://www.blogger.com/profile/15014929295403813682</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp2.blogger.com/_nsQnLiooitM/SJj27IxkgsI/AAAAAAAAABM/lFzMrmqw5IU/S220/Emiliano.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5893031.post-8781807815789774740</id><published>2007-01-17T13:14:00.000-05:00</published><updated>2007-01-17T13:16:21.929-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='teaching'/><category scheme='http://www.blogger.com/atom/ns#' term='schools'/><category scheme='http://www.blogger.com/atom/ns#' term='No Child Left Behind Act'/><title type='text'>How to improve the No Child Left Behind Act</title><content type='html'>Recently, President Bush declared that the No Child Left Behind Act has been successful at improving test scores across the country. The Act is up for renewal. Should it be renewed?&lt;br /&gt;&lt;br /&gt;Perhaps the No Child Left Behind Act works like a placebo. Any placebo is likely to have a positive effect. The question is whether the positive effect is significantly better than what would have occurred without it, or with an alternative. That is the subject for some future research but we can form some hypothesi. For example, are improved scores the result of a greater focus on teaching towards the successful completion of the tests? Or, could it be the result of a common measuring system, the result of standardizing what is taught across the country? &lt;br /&gt;&lt;br /&gt;Whether we believe these test results, or not, there are good reasons why teachers across the country disagree with the Act. It is because teachers recognize that learning is a complex activity that cannot be adequately tested for in a few short hours. Educators agree that testing is necessary. It is how to adequately test that is the issue. How can we reconcile the need for testing and the need for a rich educational experience?&lt;br /&gt;&lt;br /&gt;In my GE.E.K. model of teaching, testing would be incorporated into students' daily activities. Every concept needs to be tested for to ensure that students achieve mastery of a concept before moving on to new concepts. At appropriate times students should be tested on clusters of concepts to determine if they understand the relationship between concepts. An ongoing teaching-testing-feedback loop enhances the learning process and eliminates the need for "big brother" style testing.&lt;div class="blogger-post-footer"&gt;&lt;script type="text/javascript"&gt;&lt;!--
google_ad_client = "pub-7464845819442338";
google_ad_width = 728;
google_ad_height = 90;
google_ad_format = "728x90_as";
google_ad_type = "text_image";
google_ad_channel = "";
//--&gt;&lt;/script&gt;
&lt;script type="text/javascript"
  src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;
&lt;/script&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5893031-8781807815789774740?l=knowledgeenvironments.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://knowledgeenvironments.blogspot.com/feeds/8781807815789774740/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5893031&amp;postID=8781807815789774740' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/8781807815789774740'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/8781807815789774740'/><link rel='alternate' type='text/html' href='http://knowledgeenvironments.blogspot.com/2007/01/how-to-improve-no-child-left-behind-act.html' title='How to improve the No Child Left Behind Act'/><author><name>Emiliano De Laurentiis</name><uri>http://www.blogger.com/profile/15014929295403813682</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp2.blogger.com/_nsQnLiooitM/SJj27IxkgsI/AAAAAAAAABM/lFzMrmqw5IU/S220/Emiliano.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5893031.post-6193428196691854169</id><published>2006-12-29T17:33:00.000-05:00</published><updated>2006-12-30T11:05:57.634-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='iCM'/><category scheme='http://www.blogger.com/atom/ns#' term='knowledge mapping'/><title type='text'>Cognitive Science and Reading Comprehension</title><content type='html'>In the Winter 2006-2007 issue of &lt;i&gt;American Educator&lt;/i&gt; Daniel T. Willingham writes a review of the research in reading comprehension. It is interesting to note that the elements of iCM (Interactive Concept Mapping) encapsulate the essence of how to effectively teach reading comprehension. While it is useful for readers to learn how to decode language, the most important thing they need for reading comprehension is knowledge of what they are reading. iCM helps educators provide students with a comprehensive "map" of a knowledge domain including the relationship between concepts.&lt;div class="blogger-post-footer"&gt;&lt;script type="text/javascript"&gt;&lt;!--
google_ad_client = "pub-7464845819442338";
google_ad_width = 728;
google_ad_height = 90;
google_ad_format = "728x90_as";
google_ad_type = "text_image";
google_ad_channel = "";
//--&gt;&lt;/script&gt;
&lt;script type="text/javascript"
  src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;
&lt;/script&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5893031-6193428196691854169?l=knowledgeenvironments.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://knowledgeenvironments.blogspot.com/feeds/6193428196691854169/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5893031&amp;postID=6193428196691854169' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/6193428196691854169'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/6193428196691854169'/><link rel='alternate' type='text/html' href='http://knowledgeenvironments.blogspot.com/2006/12/cognitive-science-and-reading.html' title='Cognitive Science and Reading Comprehension'/><author><name>Emiliano De Laurentiis</name><uri>http://www.blogger.com/profile/15014929295403813682</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp2.blogger.com/_nsQnLiooitM/SJj27IxkgsI/AAAAAAAAABM/lFzMrmqw5IU/S220/Emiliano.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5893031.post-116577254660210628</id><published>2006-12-10T12:40:00.000-05:00</published><updated>2006-12-10T12:42:26.616-05:00</updated><title type='text'>The G.E.E.K. model of teaching</title><content type='html'>In our society a geek is a person who is intensely interested in a particular field or hobby.&lt;br /&gt;&lt;br /&gt;Because geeks are so involved with their interests they are often in a state of Flow, according to Mihaly Csikszentmihaly (chick-sent-me-high-ee), author of Flow: The Psychology of Optimal Experience.&lt;br /&gt;&lt;br /&gt;G.E.E.K. is also an acronym for a system, or set of procedures, that allows you to teach any concept to the point of mastery. The G.E.E.K. system  is an effective teaching system particularly because it ensures that learning is the reinforcer, or motivator, for students to continue in the tasks that are assigned to them. Educators are always looking for ways to motivate students. Wouldn’t it be better if students were motivated by the learning itself rather than by points that lead to some external token such as toys or sweets? I have used the G.E.E.K. model to develop many different courseware products and their popularity proves the success of the G.E.E.K. model.&lt;br /&gt;&lt;br /&gt;G.E.E.K. stand for:&lt;br /&gt;Generalizations, Examples, Experiences, and Knowledge of Results.&lt;br /&gt;&lt;br /&gt;Once you have developed the Interactive Concept Map (iCM) for your knowledge domain, the G.E.E.K. model should be applied for every concept you want to teach. For example, if you are teaching fractals, do you have a clear definition (generalization) of a fractal? Do you have clear examples? Do you provide an activity (experiences) that, when applied, would indicate to the student if they know the concept? And finally, is the feedback (knowledge of results), immediate, so that the student can use this information to correct their misunderstanding?&lt;br /&gt;&lt;br /&gt;If you have any questions about the G.E.E.K. model, please comment.&lt;div class="blogger-post-footer"&gt;&lt;script type="text/javascript"&gt;&lt;!--
google_ad_client = "pub-7464845819442338";
google_ad_width = 728;
google_ad_height = 90;
google_ad_format = "728x90_as";
google_ad_type = "text_image";
google_ad_channel = "";
//--&gt;&lt;/script&gt;
&lt;script type="text/javascript"
  src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;
&lt;/script&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5893031-116577254660210628?l=knowledgeenvironments.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://knowledgeenvironments.blogspot.com/feeds/116577254660210628/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5893031&amp;postID=116577254660210628' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/116577254660210628'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/116577254660210628'/><link rel='alternate' type='text/html' href='http://knowledgeenvironments.blogspot.com/2006/12/geek-model-of-teaching.html' title='The G.E.E.K. model of teaching'/><author><name>Emiliano De Laurentiis</name><uri>http://www.blogger.com/profile/15014929295403813682</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp2.blogger.com/_nsQnLiooitM/SJj27IxkgsI/AAAAAAAAABM/lFzMrmqw5IU/S220/Emiliano.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5893031.post-116464472347858459</id><published>2006-11-27T11:21:00.000-05:00</published><updated>2006-12-30T22:24:50.179-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='iCM'/><title type='text'>Interactive Concept Mapping</title><content type='html'>Wouldn’t it be nice if every student receives exactly what they need to advance their learning? That is a tall order for a system that is based on mass teaching. It is simply not feasible to provide a customized learning experience under our current model of instruction. The financing and the structure are not present. Yet there is much discussion of  &lt;a href="http://www.cast.org/publications/ncac/ncac_diffinstruc.html"&gt;differentiated&lt;/a&gt; instruction and of &lt;a href="http://www.eralearning.org/01/WhatIsII.phtml"&gt;individualized Instruction&lt;/a&gt;. How can they succeed?&lt;br /&gt;&lt;br /&gt;I started working on solutions for individualized instruction in the early 80s when I ran the Computer Based Instructional Research Lab (CBIRL) at McGill University. A successful model of individualized instruction requires a more decentralized approach to learning – one that is student-centered rather than teacher or system-centered. The existing models lack one essential ingredient – how to determine individual students’ knowledge gaps. This can only be done with a fine-grained model of the knowledge domain (the goal) that the student is expected to learn compared with their current level of knowledge (the state).&lt;br /&gt;&lt;br /&gt;Such a fine-grained model can be developed with my Interactive Concept Mapping (iCM) model. The iCM model forms the goal of instruction while my GEEK (Generalizations, Examples, Experiences, Knowledge of Results) model of teaching forms the procedure. Together, they are a powerful combination because they provide teachers with a way to individualize learning, resulting in high student motivation and achievement.&lt;div class="blogger-post-footer"&gt;&lt;script type="text/javascript"&gt;&lt;!--
google_ad_client = "pub-7464845819442338";
google_ad_width = 728;
google_ad_height = 90;
google_ad_format = "728x90_as";
google_ad_type = "text_image";
google_ad_channel = "";
//--&gt;&lt;/script&gt;
&lt;script type="text/javascript"
  src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;
&lt;/script&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5893031-116464472347858459?l=knowledgeenvironments.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://knowledgeenvironments.blogspot.com/feeds/116464472347858459/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5893031&amp;postID=116464472347858459' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/116464472347858459'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/116464472347858459'/><link rel='alternate' type='text/html' href='http://knowledgeenvironments.blogspot.com/2006/11/interactive-concept-mapping.html' title='Interactive Concept Mapping'/><author><name>Emiliano De Laurentiis</name><uri>http://www.blogger.com/profile/15014929295403813682</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp2.blogger.com/_nsQnLiooitM/SJj27IxkgsI/AAAAAAAAABM/lFzMrmqw5IU/S220/Emiliano.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5893031.post-116386783210650276</id><published>2006-11-18T11:34:00.000-05:00</published><updated>2006-11-18T12:11:13.026-05:00</updated><title type='text'>Simulations</title><content type='html'>Simulations are, in my terminology, a form of activity. They provide a learning experience. But a simulation cannot stand alone. Knowledge is required in order to complete a complex simulation. Unfortunately the process of acquiring that knowledge is often just an afterthought in many simulations. It is seen as a necessary evil, but not an integral and important element of the simulation.&lt;br /&gt;&lt;br /&gt;In my observations most people will initially approach a simulation cold, the instruction manual or help screen, not even glanced at. &lt;br /&gt;&lt;br /&gt;Then failure sets in. &lt;br /&gt;&lt;br /&gt;That is the first level of knowledge of results that tells the user that they are not prepared for the task. The user starts to seek some help to build his or her knowledge to complete the simulation. How easy it is to access this help will determine whether the user will continue with the simulation. Therefore it is important that a simulation contains a complete contextual tutorial system that adapts the content according to the user’s needs. &lt;br /&gt;&lt;br /&gt;Our &lt;a href="http://www.knowledgeenvironments.com/Build_a_Covered_Bridge/index.html"&gt;Covered Bridge Simulation&lt;/a&gt;, developed in &lt;a href="http://www.agentsheets.com/"&gt;AgentSheets&lt;/a&gt;, is an example of a simulation that includes a fairly extensive tutorial.&lt;div class="blogger-post-footer"&gt;&lt;script type="text/javascript"&gt;&lt;!--
google_ad_client = "pub-7464845819442338";
google_ad_width = 728;
google_ad_height = 90;
google_ad_format = "728x90_as";
google_ad_type = "text_image";
google_ad_channel = "";
//--&gt;&lt;/script&gt;
&lt;script type="text/javascript"
  src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;
&lt;/script&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5893031-116386783210650276?l=knowledgeenvironments.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://knowledgeenvironments.blogspot.com/feeds/116386783210650276/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5893031&amp;postID=116386783210650276' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/116386783210650276'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/116386783210650276'/><link rel='alternate' type='text/html' href='http://knowledgeenvironments.blogspot.com/2006/11/simulations.html' title='Simulations'/><author><name>Emiliano De Laurentiis</name><uri>http://www.blogger.com/profile/15014929295403813682</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp2.blogger.com/_nsQnLiooitM/SJj27IxkgsI/AAAAAAAAABM/lFzMrmqw5IU/S220/Emiliano.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5893031.post-116343756504175183</id><published>2006-11-13T12:05:00.000-05:00</published><updated>2006-11-13T12:06:05.053-05:00</updated><title type='text'>Feedback is important</title><content type='html'>Feedback is “knowledge of results.” In a system where there is a goal and a reasonable means of achieving the goal, feedback provides the “system” with the information it needs to adjust its behavior so that it can reach that goal. &lt;br /&gt;It is how thermostats work. The goal with thermostats is to reach a particular temperature. The feedback is information of whether the temperature has been reached. If it has not been reached, the heat continues. If it has been reached, then the furnace is turned off.&lt;br /&gt;&lt;br /&gt;While the learning process is more complex, the thermostat analogy works with it as well. This has been confirmed by studies by Professor Mihály Csíkszentmihály at  Claremont Graduate University. When humans have a goal and the goal is within their grasp (i.e. it is within or just slightly beyond their skill level to achieve), then humans are highly motivated to work towards that goal. This is seen in gambling, in computer games, in hobbies, and in sports. It is what Professor Csíkszentmihály refers to as being in Flow. &lt;br /&gt;&lt;br /&gt;It is also seen in learning where the learning environment meets the right criteria. The conditions required to develop such an intrinsically motivating learning environment are 1) the student has clear goals, 2) the student has the knowledge or skills to be able to achieve the goal, and 3) the student receives constant feedback of progress. Such an environment can only exist in an individualized learning environment. This can, arguably, work only in a technology-driven system.&lt;div class="blogger-post-footer"&gt;&lt;script type="text/javascript"&gt;&lt;!--
google_ad_client = "pub-7464845819442338";
google_ad_width = 728;
google_ad_height = 90;
google_ad_format = "728x90_as";
google_ad_type = "text_image";
google_ad_channel = "";
//--&gt;&lt;/script&gt;
&lt;script type="text/javascript"
  src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;
&lt;/script&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5893031-116343756504175183?l=knowledgeenvironments.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://knowledgeenvironments.blogspot.com/feeds/116343756504175183/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5893031&amp;postID=116343756504175183' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/116343756504175183'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/116343756504175183'/><link rel='alternate' type='text/html' href='http://knowledgeenvironments.blogspot.com/2006/11/feedback-is-important.html' title='Feedback is important'/><author><name>Emiliano De Laurentiis</name><uri>http://www.blogger.com/profile/15014929295403813682</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp2.blogger.com/_nsQnLiooitM/SJj27IxkgsI/AAAAAAAAABM/lFzMrmqw5IU/S220/Emiliano.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5893031.post-116278577943754613</id><published>2006-11-05T23:01:00.000-05:00</published><updated>2006-11-13T12:07:39.033-05:00</updated><title type='text'>Examples of activities</title><content type='html'>We use activities to engage students in a project that demonstrates to both them and to their teacher that they understand the concept or concepts in a particular knowledge domain. A general rule is that the activity should simulate, as closely as possible, a real application of the skill or knowledge that the student has hopefully learned. &lt;br /&gt;&lt;br /&gt;For example, if the skill is to play a particular scale on the piano, the student should be able to play the scale on the piano, not just point to the scale. If the concepts include being able to read and comprehend a novel at a particular reading level, then the task should be to read and respond to questions about materials at that particular reading level, not just pick an answer from some multiple choices.&lt;br /&gt;&lt;br /&gt;One of the reasons that there is resistance to standardized tests is that frequently these tests are far removed from the conditions under which students normally need to use their skills. Multiple choice tests can measure certain types of knowledge but they also introduce their own idiosyncrasies. One of these is the confusion that very similar options in multiple choices can introduce. Another is that multiple choice tests require choice elimination, a process of decision making that tests the student’s puzzle-solving capabilities more than their analysis and synthesis abilities.&lt;br /&gt;&lt;br /&gt;Good examples of activities are projects that require the synthesis of various skills from a knowledge domain. A good example of a project that tests students’ knowledge and skill in geometry, biology, and analysis might be to landscape a plot of land to sustain Neotropical migrant birds. They would need to research the needs of Neotropical migrant birds, to do a physical survey of an available piece of land, plan out a bird-friendly layout, select appropriate plants, decide on other environmental attributes such as water and protection, and finally develop a plan to landscape the plot. Such a project tests the knowledge and skills that are explicitly taught, but they also test and exercise other skills such as the ability to develop a step-by-step plan.&lt;div class="blogger-post-footer"&gt;&lt;script type="text/javascript"&gt;&lt;!--
google_ad_client = "pub-7464845819442338";
google_ad_width = 728;
google_ad_height = 90;
google_ad_format = "728x90_as";
google_ad_type = "text_image";
google_ad_channel = "";
//--&gt;&lt;/script&gt;
&lt;script type="text/javascript"
  src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;
&lt;/script&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5893031-116278577943754613?l=knowledgeenvironments.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://knowledgeenvironments.blogspot.com/feeds/116278577943754613/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5893031&amp;postID=116278577943754613' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/116278577943754613'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/116278577943754613'/><link rel='alternate' type='text/html' href='http://knowledgeenvironments.blogspot.com/2006/11/examples-of-activities.html' title='Examples of activities'/><author><name>Emiliano De Laurentiis</name><uri>http://www.blogger.com/profile/15014929295403813682</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp2.blogger.com/_nsQnLiooitM/SJj27IxkgsI/AAAAAAAAABM/lFzMrmqw5IU/S220/Emiliano.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5893031.post-114391608406722472</id><published>2006-04-01T13:19:00.000-05:00</published><updated>2006-11-04T17:50:30.166-05:00</updated><title type='text'>Activities</title><content type='html'>Our culture of educating "en masse" continues to emphasize the lecture over the conversation. Whether in a classroom, in business presentations, or online, the lecture format still predominates. Thus technologies such as Powerpoint, Flash, and even HTML are developed primarily to deliver information - not to engage the user in an interactive dialog. &lt;br /&gt;&lt;br /&gt;Yet, study after study shows that when learners develop their own content that learning is deeper and more persistent. The "activity" is extremely important to give learners an opportunity to practice what they have learned and to develop deeper connections between theory and practice. &lt;br /&gt;&lt;br /&gt;Next I will explore different types of activities.&lt;div class="blogger-post-footer"&gt;&lt;script type="text/javascript"&gt;&lt;!--
google_ad_client = "pub-7464845819442338";
google_ad_width = 728;
google_ad_height = 90;
google_ad_format = "728x90_as";
google_ad_type = "text_image";
google_ad_channel = "";
//--&gt;&lt;/script&gt;
&lt;script type="text/javascript"
  src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;
&lt;/script&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5893031-114391608406722472?l=knowledgeenvironments.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://knowledgeenvironments.blogspot.com/feeds/114391608406722472/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5893031&amp;postID=114391608406722472' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/114391608406722472'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/114391608406722472'/><link rel='alternate' type='text/html' href='http://knowledgeenvironments.blogspot.com/2006/04/activities.html' title='Activities'/><author><name>Emiliano De Laurentiis</name><uri>http://www.blogger.com/profile/15014929295403813682</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp2.blogger.com/_nsQnLiooitM/SJj27IxkgsI/AAAAAAAAABM/lFzMrmqw5IU/S220/Emiliano.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5893031.post-114261712855850063</id><published>2006-03-17T12:36:00.000-05:00</published><updated>2006-03-17T12:38:48.570-05:00</updated><title type='text'>Good Examples</title><content type='html'>An insufficient number of examples or bad examples can impede learning. There are two types of examples: positive examples and negative examples. &lt;br /&gt;&lt;br /&gt;Positive examples are instances of the concept that somehow represent the concept. A picture of an apple is a positive example of the concept of “apple.” &lt;br /&gt;&lt;br /&gt;Negative examples, on the other hand, are representations that may confuse the person into thinking that they are positive examples of a concept. They are close in form to the concept, but instead they are examples of another concept. For instance, to a child a pear can be confused for an apple. What is the difference between a pear and an apple? Visually there are two main differences. One is the shape of the fruit the other is the color of the skin. When teaching someone to identify an apple it is essential to use the negative example of the pear to identify the individual factors that differentiate the two. &lt;br /&gt;&lt;br /&gt;Use positive and negative examples to develop fine discriminations.&lt;div class="blogger-post-footer"&gt;&lt;script type="text/javascript"&gt;&lt;!--
google_ad_client = "pub-7464845819442338";
google_ad_width = 728;
google_ad_height = 90;
google_ad_format = "728x90_as";
google_ad_type = "text_image";
google_ad_channel = "";
//--&gt;&lt;/script&gt;
&lt;script type="text/javascript"
  src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;
&lt;/script&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5893031-114261712855850063?l=knowledgeenvironments.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://knowledgeenvironments.blogspot.com/feeds/114261712855850063/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5893031&amp;postID=114261712855850063' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/114261712855850063'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/114261712855850063'/><link rel='alternate' type='text/html' href='http://knowledgeenvironments.blogspot.com/2006/03/good-examples.html' title='Good Examples'/><author><name>Emiliano De Laurentiis</name><uri>http://www.blogger.com/profile/15014929295403813682</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp2.blogger.com/_nsQnLiooitM/SJj27IxkgsI/AAAAAAAAABM/lFzMrmqw5IU/S220/Emiliano.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5893031.post-114074703044265624</id><published>2006-02-23T21:08:00.000-05:00</published><updated>2006-02-23T21:10:30.463-05:00</updated><title type='text'>Generalizations and instantiations</title><content type='html'>Knowledge memes are the smallest complete unit of knowledge but they, in turn, have unique characteristics that define them. How do we know that one person’s experience of the color ‘red’ is the same as another person’s experience of ‘red’? We know it because any knowledge meme is composed of both generalizations and instantiations. A generalization is an idealized description of the knowledge meme. It is based on an objective definition of the knowledge meme – it may not be what is observed in nature. The concept ‘red’ can be defined in terms of specific wavelengths of light, but it is difficult for most people to understand or recognize a concept based on such a description. What we see in nature as an example of a knowledge meme (such as the concept ‘red’) is the particular instantiation of the knowledge meme. These instantiations are important for people to recognize and distinguish between objects that are true examples of the knowledge meme in question. Some examples of different knowledge memes are so similar that a person may confuse them. That is why many instantiations (examples) are needed to narrow down the difference between competing knowledge memes.&lt;div class="blogger-post-footer"&gt;&lt;script type="text/javascript"&gt;&lt;!--
google_ad_client = "pub-7464845819442338";
google_ad_width = 728;
google_ad_height = 90;
google_ad_format = "728x90_as";
google_ad_type = "text_image";
google_ad_channel = "";
//--&gt;&lt;/script&gt;
&lt;script type="text/javascript"
  src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;
&lt;/script&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5893031-114074703044265624?l=knowledgeenvironments.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://knowledgeenvironments.blogspot.com/feeds/114074703044265624/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5893031&amp;postID=114074703044265624' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/114074703044265624'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/114074703044265624'/><link rel='alternate' type='text/html' href='http://knowledgeenvironments.blogspot.com/2006/02/generalizations-and-instantiations.html' title='Generalizations and instantiations'/><author><name>Emiliano De Laurentiis</name><uri>http://www.blogger.com/profile/15014929295403813682</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp2.blogger.com/_nsQnLiooitM/SJj27IxkgsI/AAAAAAAAABM/lFzMrmqw5IU/S220/Emiliano.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5893031.post-113959700272895649</id><published>2006-02-10T13:43:00.000-05:00</published><updated>2006-11-18T11:16:33.966-05:00</updated><title type='text'>Knowledge Avatars – what are they?</title><content type='html'>&lt;p class="mobile-post"&gt;A Knowledge Avatar™ is a collection of knowledge &lt;a href="http://en.wikipedia.org/wiki/Meme"&gt;memes&lt;/a&gt;,  which is the  &lt;br /&gt;smallest complete unit of knowledge. Think of a knowledge meme as a  &lt;br /&gt;concept. For example, you might have a knowledge meme for the color  &lt;br /&gt;red. The concept 'red' can be described as a knowledge meme.&lt;/p&gt;&lt;p class="mobile-post"&gt;Knowledge memes can be at different levels of detail. This is  &lt;br /&gt;referred to as granularity. Any particular knowledge meme can have  &lt;br /&gt;either a coarse grain (thus encompassing many other knowledge memes)  &lt;br /&gt;or a very fine grain (it cannot be broken down much  &lt;br /&gt;further). Almost any knowledge meme can be broken down into smaller  &lt;br /&gt;knowledge memes.&lt;/p&gt;&lt;p class="mobile-post"&gt;A Knowledge Avatar is a connected set of knowledge memes that  &lt;br /&gt;specifies the relationship between these knowledge memes.&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;See my article on the &lt;a href="http://www.knowledgeenvironments.com/articles/pdfs/knowledge_avatars_paradigm.pdf"&gt;Knowledge Avatars e-learning environment paradigm.&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;script type="text/javascript"&gt;&lt;!--
google_ad_client = "pub-7464845819442338";
google_ad_width = 728;
google_ad_height = 90;
google_ad_format = "728x90_as";
google_ad_type = "text_image";
google_ad_channel = "";
//--&gt;&lt;/script&gt;
&lt;script type="text/javascript"
  src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;
&lt;/script&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5893031-113959700272895649?l=knowledgeenvironments.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://knowledgeenvironments.blogspot.com/feeds/113959700272895649/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5893031&amp;postID=113959700272895649' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/113959700272895649'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/113959700272895649'/><link rel='alternate' type='text/html' href='http://knowledgeenvironments.blogspot.com/2006/02/knowledge-avatars-what-are-they.html' title='Knowledge Avatars – what are they?'/><author><name>Emiliano De Laurentiis</name><uri>http://www.blogger.com/profile/15014929295403813682</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp2.blogger.com/_nsQnLiooitM/SJj27IxkgsI/AAAAAAAAABM/lFzMrmqw5IU/S220/Emiliano.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5893031.post-113346754047867491</id><published>2005-12-01T15:03:00.000-05:00</published><updated>2005-12-01T15:05:40.490-05:00</updated><title type='text'>Creating an environment that encourages learning</title><content type='html'>Knowledge publishing is not just about transmitting knowledge – it is about creating an environment that encourages learning. &lt;br /&gt;&lt;br /&gt;One of the most elusive characteristic of any learning environment is how to motivate people to want to learn what you want them to learn. Look at our school system. It is populated by reluctant participants. On the other hand, if a student is motivated to want to learn, then the act of learning becomes intrinsically reinforcing. The hard part is that starting point - getting them to want to learn what you want them to learn, with an emphasis on the “what you want them to learn.” People learn things every day. It is convincing them that your subject is worth learning that is the challenge.&lt;br /&gt;&lt;br /&gt;Learning about wine is a good example. Why do people want to learn about wines? Perhaps they travel in circles where wine knowledge gives them prestige. Perhaps they tasted a good wine once and were impressed by the marked sensory experience over cheaper wines. &lt;br /&gt;&lt;br /&gt;Here is a summary of the factors that  motivate people to learn a new, and perhaps initially daunting, subject:&lt;br /&gt;&lt;br /&gt;- Their initial participation in the subject was easy.&lt;br /&gt;- Their participation lead to some feedback that was very positive.&lt;br /&gt;- They feel that further improvement in the subject is feasible, perhaps even probable.&lt;br /&gt;- They have a clear path to take showing them each step of the learning process.&lt;br /&gt;- They can receive frequent feedback about their learning.&lt;br /&gt;- Participation in the subject may lead to becoming part of a community that may, in itself, lead to additional rewards.&lt;br /&gt;&lt;br /&gt;Do you have a subject you would like to teach and do not know how to motivate people to want to learn it? Click on “comment” to tell us what it is and perhaps some suggestions will emerge to help you design a motivating knowledge environment.&lt;div class="blogger-post-footer"&gt;&lt;script type="text/javascript"&gt;&lt;!--
google_ad_client = "pub-7464845819442338";
google_ad_width = 728;
google_ad_height = 90;
google_ad_format = "728x90_as";
google_ad_type = "text_image";
google_ad_channel = "";
//--&gt;&lt;/script&gt;
&lt;script type="text/javascript"
  src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;
&lt;/script&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5893031-113346754047867491?l=knowledgeenvironments.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://knowledgeenvironments.blogspot.com/feeds/113346754047867491/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5893031&amp;postID=113346754047867491' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/113346754047867491'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/113346754047867491'/><link rel='alternate' type='text/html' href='http://knowledgeenvironments.blogspot.com/2005/12/creating-environment-that-encourages.html' title='Creating an environment that encourages learning'/><author><name>Emiliano De Laurentiis</name><uri>http://www.blogger.com/profile/15014929295403813682</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp2.blogger.com/_nsQnLiooitM/SJj27IxkgsI/AAAAAAAAABM/lFzMrmqw5IU/S220/Emiliano.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5893031.post-113050129737501633</id><published>2005-10-28T08:08:00.000-04:00</published><updated>2005-11-02T09:38:57.873-05:00</updated><title type='text'>The Knowledge Avatar chat bot</title><content type='html'>&lt;p class="mobile-post"&gt;Knowledge Avatars are online virtual experts. We are beta testing a  &lt;br /&gt;chat bot that is knowledgeable about itself (Knowledge Avatars). A  &lt;br /&gt;textual tutorial operates side by side with the chat bot, so you can  &lt;br /&gt;experiment with the content in various modes. I am interested in  &lt;br /&gt;receiving feedback on what works and what does not work, so please  &lt;br /&gt;feel free to comment.&lt;br /&gt;&lt;br /&gt;Here is the link to the chat bot. &lt;a href= "http://www.knowledgeenvironments.com/knowledgeBot/index.html"&gt;Knowledge Bot&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;script type="text/javascript"&gt;&lt;!--
google_ad_client = "pub-7464845819442338";
google_ad_width = 728;
google_ad_height = 90;
google_ad_format = "728x90_as";
google_ad_type = "text_image";
google_ad_channel = "";
//--&gt;&lt;/script&gt;
&lt;script type="text/javascript"
  src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;
&lt;/script&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5893031-113050129737501633?l=knowledgeenvironments.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://knowledgeenvironments.blogspot.com/feeds/113050129737501633/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5893031&amp;postID=113050129737501633' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/113050129737501633'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5893031/posts/default/113050129737501633'/><link rel='alternate' type='text/html' href='http://knowledgeenvironments.blogspot.com/2005/10/knowledge-avatar-chat-bot.html' title='The Knowledge Avatar chat bot'/><author><name>Emiliano De Laurentiis</name><uri>http://www.blogger.com/profile/15014929295403813682</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp2.blogger.com/_nsQnLiooitM/SJj27IxkgsI/AAAAAAAAABM/lFzMrmqw5IU/S220/Emiliano.jpg'/></author><thr:total>0</thr:total></entry></feed>
